![]() ![]() (I still remember the look of most of them, especially that last castle level). I remember the game technology was pretty remarkable at the time for 1998 as well: The maps were huge, they varied in local and importantly were beautifully detailed. But it’s often so much more easy and satisfying to stab a few lone sentries and haul their bodies away in an effort to reduce the number of eyeballs that might spot your stealthing agents. You don’t have to kill anyone and everyone – some missions can be done entirely without contact with the enemy if you’re one of those insane speed runners I see on youtube.
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